Game blade and soul

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Why it cant be separate like this: newbie- boss cca 15-100K, easy- boss cca 100-1M,normal- boss cca 1-5M, hard- boss cca 50-300M, expert- boss cca 300M+? By difficulty give rewards.

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The differences in dungeons by colour (green,blue,violet) is useless because you can get 50lvl in 1 or 2 days. Hi guys, Am i only one who can see that game is dying and only one who is pissed off by it?ĭungeons- there is about 100 dungeons but just 5% of them is useful and people do them and few of them he could never ever see.